Category: rendering & modelling

Realtime Global Line Radiosity

This post is about my new radiosity based global illumination renderer.   Global Line Radiosity First, there are a few different names in use for more or less…

Convex Hull 3D – Quickhull Algorithm

    Quickhull Algorithm A fast and quite simple algorithm to create a convex hull of a huge number of 3d points is the quickhull algorithm. Here’s an…

OpenCL Pathtracing [2] – dynamic sunlight

  download: OpenCL_Pathtracer_Diewald.zip (24.05.2013) … a few notes … It’s an Java application using JOCL and JOGL. controls   LMB: rotate camera (orbit)   MMB: move camera (pan)…

OpenCL Pathtracing [1] ~ Realtime Renderer

  Pathtracer – OpenCL My Previous posts were about implementing a pathracer in Java. But the more features i implemented, the more time i had to wait, to…

Java Pathtracing [2] – Area Lights

  Area Lights My first rendered scene from the previous post was illuminated by a single pointlight. To be more flexible, i added the option to use area-lights…

Java Pathtracing [1] – first steps

  Photorealism – Global Illumination – Realtime Rendering In architecture an inevitable part of the design process is, to do visualizations of the project. So one sooner or…

Space Partitioning: Octree vs. BVH

Spatial Data Structures To reduce the ray-object intersection tests for raytracing a spatial data structure is needed. I started with an octree first, because it seemed to be…

Kinect – OpenGL

  Get the Flash Player to see this content.   the video/images show a quick kinect-demo using OpenGL for rendering. the pointcloud is easy to generate, and is…

PROJECTION [3] Shaderized

this is the “extension-post” for PROJECTION [2]. new experiments with shaders, for speed improvement as well as a better visual output, and other (new)  enhanced possibilities (realtime shading,…

PROJECTION [2]

    collaboration: jacob wegerer, thomas diewald title: infoTERRAIN date: august, 2010  – the whole project was done within 5 weeks. (25 hours/day) software: processing description: projection of…

Adaptive Folding Structure

Date: 2009/2010 Concept and Idea is described in this two posters.                                  …

Grasshopper – Processing – UDP

date: november 2010 UDP-connection between grasshopper and processing. while modelling in Rhino, grasshopper captures your work, and sends the surface-data per UDP to Processing. edit: the streamed model…

Math in Geometry and Architecture

the following images are header-images, i once did for another wordpress blog (hence the widescreen format). the models are done in k3dSurf, TopMod, processing, … and rendered in…

Parametric Facade [Grasshopper]

date: 2009 rhino/grasshopper scheme / idea   the grasshopper file is based on 4 important VB-script nodes. it calculates the form, orientation and size of the fassades holes,…

Grasshopper Image Processing

Maya Cloth Simulation

date: 2009 modelling: maya fluid animation: maya ncloth rendering: vray attractors change the volume of each element, which in turn changes the form of the whole wall  …

Realflow Fluid Simulation

date: 2008 modelling: maya fluid animation: realflow rendering: maxwell date: 2008 modelling: maya fluid animation: realflow rendering: VRay   date: 2008 modelling: maya fluid animation: realflow rendering: maxwell…

Motion Tracking

the motion of the strings is the result of a full-body-motion-tracking. Date: june, 2008 process: motion tracking (vicon) streaming data to maya mel-script for generating the strings and…

Steel Tube Chair

concept and building during a welding-course on my university date: 2010 model images plans processing multilight applet on openprocessing: http://www.openprocessing.org/visuals/?visualID=9252

Gyroid Pavilion Design

Design and model for a pavilion. date: 2009   The initial shape is given by the function of the Gyroid: cos(x) * sin(y) + cos(y) * sin(z) +…