Triangle Pattern (Ron Resch)

 

The Folding-Models are a composition of several modular patches with an underlying System of connected Nodes (Particles, Springs).

 

Hex Pattern

 

The Springs as well as the Particles have different features depending on their role in the System. Particles for example have different sizes and collision-detection-IDs to prevent fold-flips.

 

Particles, shaded by the mean force of the connected springs

Particles / Springs

The Particles and Springs are shaded by their force at the current simulation step. The range is from dark red/black (relaxed node) to bright yellow (stressed node).

A Skylight-Renderer is used for  Ambient Occlusion and Shadows and diffuse shading. The Scene and the simulation remain still interactive for realtime editing.