diewald_MD3 is processing library for loading/editing Quake3-Models (players, weapons, animations, textures, ...).
Quake3-Models are saved as MD3-Files, which contains 3DModel-data (Vertices, VerticeNormals, UV-mapping-coords, tags, frame animations, ...)
Download diewald_MD3 version 1.0 (1) in .zip format.
Unzip and put the extracted diewald_MD3 folder into the libraries folder of your Processing sketches. Reference and examples are included in the diewald_MD3 folder.
Reference. Have a look at the javadoc reference here. A copy of the reference is included in the .zip as well.
Find a list of examples in the current distribution of diewald_MD3, or have a look at them by following the links below.
Processing 1.5.1, 2.04